Department of Computer Graphics
Our research focuses on the entire acquisition and imaging pipeline for acquiring analyzing, generating and rendering of realistic 3D models including their reflection properties. Spotlights are the thorough analysis of images and videos with the goal to enable the translation of natural language into images, animation or 3D models or to enable natural interaction with the environment. Working towards this goal we make use of a large collection of computer vision and computer graphics technology: global illumination, Monte Carlo simulation, hardware accelerated rendering and image analysis, computation photography, machine learning for image and video processig as well as general purpose computing on GPUs.
Recent Publications
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Andreas Engelhardt , Amit Raj , Mark Boss , Yunthi Zhang , Abhishek Kar , Yuanzhen Li , Deqing Sun , Rcardo Martin Brualla , Jonathan T. Barron , Hendrik P. A. Lensch , Varun Jampani
CVPR , 2024
Project Page | Paper | Video
SIGNeRF: Scene Integrated Generation for Neural Radiance Fields
Jan-Niklas Dihlmann , Andreas Engelhardt , Hendrik P. A. Lensch
CVPR , 2024
Project Page | Paper | Code | Videos
ViPE: Visualise Pretty Much Everything
Hassan Shahmohammadi , Adhiraj Ghosh , Hendrik PA Lensch
EMNLP Outstanding Paper Award, 2023
Paper | Code | Video | Huggingface Demo | Project Page
Searching for more?
Find all our publications after 2012 within our publications page.